Btec Game: Unit 2: Skills for Creative Media Production

Presentation Game Idea
http://prezi.com/4cjcoaezplvt/?utm_campaign=share&utm_medium=copy

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Justus Rave
The results of the videogame questionnaires

The graph above shows that 15 people took part in my survey about console gaming. 7 Females and 8 males took part. I tried to get the genders equal for a clear result.

This graph shows what age the volunteers are. The biggest amount of people that were doing the survey, are between 10 and 16 years old. Maybe it is because as a teenager the people have enough time and money to buy and play games.

The graph above shows how many people actually play video games. The main part (13) said yes.


The graph above shows that First Person Shooter are often played on consoles. The “other” section was chosen that often because of the huge variety of game genres and I only took 3 genres to choose.

 The chart above shows that the majority of the people do play games sometimes. The reason for that is that the most people have a laptop or pc on which they play too.

The majority of console gamers are playing the Playstation 3 due to its better performance and graphics. Ninendo Wii was taken the least because the games that are played on Nintendo consoles are targeting the younger audience and many people don’t like that.

Many people are buying new games because they want to be sure that game is working. The ones who took the Second Hand choice do know that on flea markets the games are so cheap that it’s just worth the try and in GameStop they usually don’t take broken games and even if, you can bring them back and take another.

The subjects are willing to pay a certain amount of money for games. 10£ is a usual price for Second Hand games in GameStop

The chart shows that the subjects rather buy the games online because it’s more comfortable and the online store can’t run out of copies. (Which the Real Life store can) There is no long line, no fear of not getting the game the player wants, no house leaving. It’s basically just more comfortable and the majority knows that.

The majority thinks games have improved. The graphics of course yes but in some games the story and gameplay just loses importance but the graphics improve.

In this chart we see that the subjects were choosing every number relatively equal. Consoles have good things and bad things. Younger children and “non-gamer” (people who play maybe once a week and only play titles like FiFa or Calll of Duty) prefer the console because the controls are easier to learn and it’s cheaper than a pc. The pc gamer knows that games are more fun on pc. (see PC MASTERRACE MEME)







The hyperlink was leading to an PC MASTERRACE image.
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Strengths
-The story is pretty original.
-There is not a huge variety of games in this style.
-It will have some kind of weapon crafting system what I never really saw in a game.
-It’s set in a fictional world so there is a lot of creative freedom how I design it.
-there will be a coop mode
Weaknesses
-coop mode is hard to do.
-it will be hard to design the map
-the end could make the whole game be on a higher pegi rating
-the models won’t be very detailed
Opportunities
-the idea of the story is great (in my head)
-The whole gameplay could be something new created out of some great games
-The game will remind in the playstaion 2 games area (mainly rayman, Jak & Dexter triology and the Crash games)
Threats
-Computer crashes
-Not enough money
-Laziness of employee
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Gaming magazine Circulation Figure
There are so many gaming magazines.  Some are more successful and others are less. And in the time where anyone who’s interested in a particular game can get every information he needs from the internet, it’s just questionable if all these magazines have  to exist. Does the gaming community needs  hundreds of different magazines that are basically all say the same? The community itself decided that they don’t.  It’s possible  to see in the recent  circulation figure of game magazines.
These are just a few examples. It’s just easier and cheaper to get all the information the consumer needs to decide if he wants to buy it or not. Many gaming journals are already changing to the internet.


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Same game on two different platforms
There are plenty of examples of games that are meant to be the same but are different in some aspects. Dragon Ball Z: Budokai Tenkaichi 2 (2006; Namco Bandai/Atari (NA)) is one of these titles. It was released on the Playstation 2 and on the Nintendo Wii and there are a few differences between the two versions
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The Playstation 2 version was sold 790,000 times. It’s rated PEGI 12+. It’s played with the Playstation 2 controller. It’s a 4 button (Triangle, Square, Circle and X) combination for melee and different combinations of buttons that makes ranged combat possible (Triangle, R1, R2 and the Arrow buttons). It’s possible to hit one button all the time, but the better the combinations are the player makes, the easier it is to win. Dragon Ball Z: Budokai Tenkaichi 2 has 129 playable characters. Almost every one of these characters has at least one special form. Every character has a basic ranged attack, a charged ranged attack, 4 blocking animation, a various amount of different melee attack animations, 2 strong abilities (could be melee or ranged), one ultimate ability (could be ranged or melee), a dying animation, a weakened model (shows when the health bar is orange), 4 different flying animations  and a voice. The abilities are mostly shown in cut scenes and can’t be blocked but dodged. Some characters have special moves only they are able to use (Son Goku is able to do a fusion with Vegeta and some characters are able to teleport to dodge an ability). The game has 16 different maps. All of them have destroyable objects and (depends which planet, Earth or Namek) can be formed in a different map (Destroyed Namek and Destroyed Earth). The game is able to be played alone or with a second player. The character designs and backstory as well as the character of the characters are based on the anime/manga series Dragon Ball (1986-1989), Dragon Ball Z (1989-1996) and Dragon Ball GT (1996-1997). The games story has an open world feeling. The player is able to choose what he's going to do next. He has to do the missions to get a higher level and new items and to unlock new missions. The fights with another player are always in split screen. That's because it's not possible to play the story with another player. It’s only possible to play against each other.

Dragon Ball Z: Budokai Tenkaichi 2 (Wii: 2006; Namco Bandai): This is the Nintendo Wii version. It got sold 620,000 times. The PEGI rating is 12+. The player is able to play the game with the Nintendo Wii Remote and Nunchuck or the N64 controller. On the controller the controls are similar to the Playstation 2 version, but on the Nintendo Wii Remote the player has to move himself to make one of the stronger abilities. And the button controls are different to make the whole game feeling more comfortable for the player. Dragon Ball Z: Budokai Tenkaichi 2 has 135 playable characters. Almost every one of these characters has at least one special form. Every character has a basic ranged attack, a charged ranged attack, 4 blocking animation, a various amount of different melee attack animations, 2 strong abilities (could be melee or ranged), one ultimate ability (could be ranged or melee), a dying animation, a weakened model (shows when the health bar is orange), 4 different flying animations  and a voice. The abilities are mostly shown in cut scenes and can’t be blocked but dodged. Some characters have special moves only they are able to use (Son Goku is able to do a fusion with Vegeta and some characters are able to teleport to dodge an ability). The game has 16 different maps. All of them have destroyable objects and (depends which planet, Earth or Namek) can be formed in a different map (Destroyed Namek and Destroyed Earth). The game is able to be played alone or with a second player. The character designs and backstory as well as the character of the characters are based on the anime/manga series Dragon Ball (1986-1989), Dragon Ball Z (1989-1996) and Dragon Ball GT (1996-1997). The games story has an open world feeling. The player is able to choose what he's going to do next. He has to do the missions to get a higher level and new items and to unlock new missions. The fights with another player are always in split screen. That's because it's not possible to play the story with another player. It’s only possible to play against each other.

Both games share almost the same content, the number of possible players and the basic playing experience
The things they don't share are the controls, the gameplay, the game feeling and the number of characters.
The Playstation 2 version of Dragon Ball Z: Budokai Tenkaichi 2 gets my personal rating of 8/10. The reason is, because the controls are actually working. For me it was always easier to play with the controller instead of the Wii Remote. Even when I finished the story I(continued playing. That's the RPG element the developers implemented in the game. I just couldn't stop levelling and making side quests to get items for my personal Son Goku. The fact that the player has to unlock everything in the whole game is just addictive. It was one of the biggest parts of my childhood (besides the jak&dexter trilogy and Lego)


The Nintendo Wii gets a personal rating of 3/10. The reason for the low rating is that the controls aren't very fluent. Especially the movement doesn't really work. The player put too much effort in one attack. The fun of that game is almost not there after 30 minutes of gameplay. If the player would make one of the special abilities, the 2nd player would know instantly, because most of the time the player has to do the moves he needs to do to make the special ability a few times. Somehow the characters are unlocked in the beginning of the game and the RPG feeling is completely gone. So the story is completely unnecessary to play and the PvP mode is just boring. Everyone i played the game with was getting very angry when the person lost the game. I got angry too. It's just not a game someone ever should play with these controls.

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